Level 2
Advances to: Master Bowman 
Advance from Bowman
HP: 51 Cost: 26 Moves: 5 Alignment: lawful XP: 68
Abilities:
Longbows are forbidden to beginning archers simply by merit of physical law. It takes great strength to draw one, and the added range and power are useless unless one has good aim with the weapon, a gift that beginners certainly lack. Longbowmen carry their weaponry as a badge of pride, and most bowmen look forward to the day they can begin using one.
Name | Type | Strikes | Range | Special | |
sword | blade | 8-2 | melee | ||
bow | pierce | 10-3 | ranged |
blade | 0% |
cold | 0% |
fire | 0% |
ranged | 20% |
impact | 0% |
pierce | 0% |
Terrain | Movement | Defence |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 2 | 50% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Swamp | 3 | 20% |
Sand | 2 | 30% |
Cave | 2 | 40% |
Snow | 3 | 20% |
Mushroom Grove | 2 | 50% |
Chasm | 99 | 20% |