Wolf Rider

Level 1

 

Advances to: Goblin Knight  Goblin Pillager 

Advance from:

HP: 32  Cost: 17  Moves: Alignment: chaotic  XP: 30

Abilities:

No one is quite sure how the practice of taming and riding wolves came into being, but the advantages of it for a goblin are obvious. Goblins are smaller and much weaker than their orcish kin, and are often tasked to the most dangerous and unwanted parts of a fight. Any who can manage to win themselves a mount have a much safer, and daresay, more amusing role in combat.
Wolves, likely, could never support the weight of a man in plate, but a goblin in leather armor is a simple load to bear. Quite unlike horses, these mounts have a rather easy time traversing the mountains, though water and woods will still slow them down.

attacks

Name Type Strikes Range Special
fangs blade 5-3 melee  

Resistances

blade 0%
cold 0%
fire 0%
arcane 0%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 50%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 1 50%
Mountains 2 60%
Swamp 3 30%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 3 40%
Chasm 99 20%

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