Orcish Grunt

Level 1

 

Advances to: Orcish Warrior 

Advance from:

HP: 38  Cost: 12  Moves: Alignment: chaotic  XP: 42

Abilities:

Orcish Grunts form the core of the orcish forces. Although slower than human or elven fighters, Grunts can deliver much more powerful blows, and take more hits before falling.

attacks

Name Type Strikes Range Special
sword blade 9-2 melee  

Resistances

blade 0%
cold 0%
fire 0%
arcane 0%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 1 50%
Mountains 2 60%
Swamp 3 30%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 3 40%
Chasm 99 20%

Back to start