Level 2
Advances to:
Advance from: Spearman
HP: 48 Cost: 25 Moves: 5 Alignment: lawful XP: 150
Abilities:
Spearmen almost always equip themselves with a few javelins, to harry, if not kill, enemies at range. Some, however, take to them rather well, finding that they have a natural talent in their use. Javelineers are a valuable asset to an army, being able to supplement their skill in melee combat with an ability to handle distant foes. They can hurl javelins into enemy ranks from a distance, often without retribution, and still hold their ground in melee. The length of this unit's weapon allows it to strike first in melee, even in defense.
Name | Type | Strikes | Range | Special | |
spear | pierce | 8-3 | melee | firststrike | |
javelin | pierce | 11-2 | ranged |
blade | 0% |
cold | 0% |
fire | 0% |
arcane | 20% |
impact | 0% |
pierce | 40% |
Terrain | Movement | Defense |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 2 | 50% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Swamp | 3 | 20% |
Sand | 2 | 30% |
Cave | 2 | 40% |
Snow | 3 | 20% |
Mushroom Grove | 2 | 50% |
Chasm | 99 | 20% |