Level 4
Advances to:
Advance from: General
HP: 68 Cost: 66 Moves: 6 Alignment: lawful XP: 150
Abilities: leadership
The rank of Grand Marshal is one of the most esteemed in the armies of humanity, and those who bear its title have survived many trials by fire, proving both their tactical wit and their considerable mettle at personal combat. The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level.
Name | Type | Strikes | Range | Special | |
sword | blade | 10-4 | melee | ||
crossbow | pierce | 8-3 | ranged |
blade | 20% |
cold | 0% |
fire | 0% |
arcane | 20% |
impact | 20% |
pierce | 20% |
Terrain | Movement | Defense |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 2 | 50% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Swamp | 3 | 20% |
Sand | 2 | 30% |
Cave | 2 | 40% |
Snow | 3 | 20% |
Mushroom Grove | 2 | 50% |
Chasm | 99 | 20% |