Level 2
Advances to:
Advance from: Orcish Assassin
HP: 36 Cost: 33 Moves: 6 Alignment: chaotic XP: 150
Abilities:
The larger or more skilled orcish assassins are called 'Slayers' by their enemies. Slayers are fast on their feet, and quite nimble in combat, although they achieve that end by forgoing armor. Their weapon of choice, poison, is a vicious tool, and its common use on the battlefield is often the real cause of orcish supremacy. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.
Name | Type | Strikes | Range | Special | |
dagger | blade | 10-2 | melee | ||
throwing knives | blade | 6-3 | ranged | poison |
blade | -30% |
cold | 0% |
fire | 0% |
arcane | 0% |
impact | -20% |
pierce | -20% |
Terrain | Movement | Defense |
Castle | 1 | 70% |
Village | 1 | 70% |
Deep Water | 99 | 30% |
Shallow Water | 2 | 40% |
Grassland | 1 | 60% |
Forest | 2 | 70% |
Hills | 2 | 70% |
Mountains | 3 | 70% |
Swamp | 2 | 40% |
Sand | 2 | 40% |
Cave | 2 | 50% |
Snow | 2 | 40% |
Mushroom Grove | 2 | 70% |
Chasm | 99 | 20% |