Level 2
Advances to: Spectre 
Advance from Ghost
HP: 25 Cost: 38 Moves: 7 Alignment: chaotic XP: 100
Abilities:
These tortured forms of what were once warriors are among the most terrifying things a necromancer can create, for a sword will cleave right through them, as through air itself. What inspires such fear is the thought that these beasts are invincible, a belief that is actually far from the truth.
Because of this, a means was made by which the enchantments that drive these creatures could renew themselves through the very thing which threatened them.
Special Notes:
Name | Type | Strikes | Range | Special | |
baneblade | ranged | 6-4 | melee | drains | |
wail | cold | 4-3 | ranged |
blade | 50% |
cold | 70% |
fire | 10% |
ranged | -10% |
impact | 50% |
pierce | 50% |
Terrain | Movement | Defence |
Castle | 1 | 50% |
Village | 1 | 50% |
Deep Water | 2 | 50% |
Shallow Water | 2 | 50% |
Grassland | 1 | 50% |
Forest | 1 | 50% |
Hills | 1 | 50% |
Mountains | 1 | 50% |
Swamp | 1 | 50% |
Sand | 1 | 50% |
Cave | 1 | 50% |
Snow | 1 | 50% |
Mushroom Grove | 1 | 50% |
Chasm | 1 | 50% |