Level 1
Advances to: Elvish Druid  Elvish Sorceress 
HP: 26 Cost: 15 Moves: 5 Alignment: neutral XP: 32
Abilities: heals +4
Being partly faerie in nature, elves have an inherent capability for magic. This is realised in their affinity with the natural world, which they can call upon as an ally in combat. Enemies wandering in their forests may soon find themselves entangled by the very roots they stand on, making them much less of a threat.
The healing abilities of the elves are also remarkable, and of capital use in battle.
Special Notes:
Name | Type | Strikes | Range | Special | |
staff | impact | 3-2 | melee | ||
entangle | impact | 3-2 | ranged | slows |
blade | 0% |
cold | 0% |
fire | 0% |
ranged | -10% |
impact | 0% |
pierce | 0% |
Terrain | Movement | Defence |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 1 | 70% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Swamp | 2 | 30% |
Sand | 2 | 30% |
Cave | 3 | 30% |
Snow | 2 | 30% |
Mushroom Grove | 2 | 50% |
Chasm | 99 | 20% |