Dark Adept

Level 1

 

Advances to: Dark Sorcerer 

Advance from

HP: 28  Cost: 16  Moves: Alignment: chaotic  XP: 48

Abilities:

To attract any practitioners, the lure of black magic must be a great prize indeed, for anyone caught practising the art in the civilised world is subject to a death sentence. And yet there are those who pursue this art, for the prize offered is nothing less than immortality. Hidden away in secret cults, or initiated into the dark orders of the underworld, the training which these fanatics must endure often drives them to exhaustion and enfeeblement.
In such condition, their only weapon is the craft they have so committed themselves to learning.
Special Notes:

unit help^Attacks

Name Type Strikes Range Special
chill wave cold 10-2 ranged magical 
shadow wave ranged 7-2 ranged magical 

Resistances

blade 0%
cold 0%
fire 0%
ranged 20%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defence
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

Back to start