Level 2
Advances to: Highwayman 
Advance from Thug
HP: 50 Cost: 23 Moves: 5 Alignment: chaotic XP: 70
Abilities:
Bandits are a motley collection of men, most of dubious background. They are the strong arm of any organised group of criminals, and though they may lack in finesse, or intelligence, they excel at their preferred task of pummelling victims into submission. Like any sort of outlaw, they are not comfortable fighting in broad daylight, being used to working at night.
Name | Type | Strikes | Range | Special | |
mace | impact | 8-4 | melee |
blade | 0% |
cold | 0% |
fire | 0% |
ranged | 20% |
impact | 0% |
pierce | 0% |
Terrain | Movement | Defence |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 2 | 50% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Swamp | 3 | 20% |
Sand | 2 | 30% |
Cave | 2 | 40% |
Snow | 3 | 20% |
Mushroom Grove | 2 | 50% |
Chasm | 99 | 20% |