Silver Mage

Level 3

 

Advances to:

Advance from: Red Mage

HP: 48  Cost: 59  Moves: Alignment: neutral  XP: 150

Abilities: teleport

The many paths that a mage can take in study lead to strikingly different ends. Often viewed as sages, or wandering mystics, silver magi act under an agenda which is obscure even to their own colleagues. Though helpful to the magisteriums which often employ them in the field, they remain somewhat aloof.
They have, in fact, their own order amongst the ranks of magi, an order which withholds certain secrets from their peers. One of these is an apparent ability to cross great distances, faster than one could possibly travel on foot. Members of the silver order ardently refuse to discuss the workings of this with any of their fellow magi, and on those rare occasions when others have pried into their work, they have abandoned the endeavor, never to speak of it again.
Silver magi are often more physically adept than other magi, and their skills are of undeniable use on the battlefield, if one can manage to induce the mage to apply them. The ranged attacks of this unit are magical, and always have a high chance of hitting an opponent. This unit can teleport between any two villages instantly, though the player must control both, and the destination village must be unoccupied.

Attacks

Name Type Strikes Range Special
staff impact 7-2 melee  
missile fire 9-4 ranged magical 

Resistances

blade 0%
cold 50%
fire 50%
arcane 20%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

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