Level 1
Advances to: Trapper 
Advance from: Woodsman
HP: 32 Cost: 14 Moves: 5 Alignment: chaotic XP: 29
Abilities:
Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits travelling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.
Because of their experience, these hunters are unusually capable at night, and in forests and swamps.
Name | Type | Strikes | Range | Special | |
dagger | blade | 3-2 | melee | ||
bow | pierce | 4-4 | ranged |
blade | 0% |
cold | 0% |
fire | 0% |
arcane | 20% |
impact | 0% |
pierce | 0% |
Terrain | Movement | Defense |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 2 | 60% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Swamp | 2 | 50% |
Sand | 2 | 30% |
Cave | 2 | 40% |
Snow | 3 | 20% |
Mushroom Grove | 2 | 50% |
Chasm | 99 | 20% |