Mage of Light

Level 3

 

Advances to:

Advance from: White Mage

HP: 47  Cost: 64  Moves: Alignment: lawful  XP: 150

Abilities: illuminates cures

After years of experience, the most devout of white magi develop vast spiritual powers. By strict devotion to the path of the light, they can call upon its aid to chase away the shadows of the night.
Following a strict code of piety and honor, these men and women work tirelessly to bring life and order to the troubled world in which they live. The ranged attacks of this unit are magical, and always have a high chance of hitting an opponent. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of healing those around it, and curing them of poison. Illumination increases the lighting level in adjacent areas.

Attacks

Name Type Strikes Range Special
morning star impact 7-3 melee  
lightbeam arcane 15-3 ranged magical 

Resistances

blade 0%
cold 0%
fire 0%
arcane 60%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

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