Javelineer

Level 2

 

Advances to:

Advance from: Spearman

HP: 48  Cost: 25  Moves: Alignment: lawful  XP: 150

Abilities:

Spearmen almost always equip themselves with a few javelins, to harry, if not kill, enemies at range. Some, however, take to them rather well, finding that they have a natural talent in their use. Javelineers are a valuable asset to an army, being able to supplement their skill in melee combat with an ability to handle distant foes. They can hurl javelins into enemy ranks from a distance, often without retribution, and still hold their ground in melee. The length of this unit's weapon allows it to strike first in melee, even in defense.

Attacks

Name Type Strikes Range Special
spear pierce 8-3 melee firststrike 
javelin pierce 11-2 ranged  

Resistances

blade 0%
cold 0%
fire 0%
arcane 20%
impact 0%
pierce 40%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

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