Cavalryman

Level 1

 

Advances to: Dragoon 

Advance from:

HP: 38  Cost: 17  Moves: Alignment: lawful  XP: 40

Abilities:

Cavalrymen are distinguished from horsemen by their tactics and equipment. A cavalryman wears heavier armor, and carries a sword and shield, rather than a lance. Their tactics do not include charging; instead they maneuver to slash with a sword, using both horse and rider as an effective tool of melee.
Cavalrymen are very useful for taking and holding positions on open ground, for screening friendly soldiers, and also for scoutwork.

Attacks

Name Type Strikes Range Special
sword blade 6-3 melee  

Resistances

blade 30%
cold 20%
fire 0%
arcane 20%
impact 40%
pierce -20%

Terrain Modifiers

Terrain Movement Defense
Castle 1 40%
Village 1 40%
Deep Water 99 20%
Shallow Water 4 20%
Grassland 1 40%
Forest 3 30%
Hills 2 40%
Mountains 99 20%
Swamp 4 20%
Sand 2 30%
Cave 4 20%
Snow 2 30%
Mushroom Grove 4 20%
Chasm 99 20%

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