Pikeman

Level 2

 

Advances to: Halberdier 

Advance from Spearman

HP: 55  Cost: 25  Moves: Alignment: lawful  XP: 65

Abilities:

Promising spearmen in the armies of Wesnoth are often graduated to wielding pikes, and are outfitted with something far superior to the motley collection of leather armour they wore as recruits. A pike is a much longer weapon than a spear, and thus facilitates different combat tactics. A wall of pikemen is the bane of any cavalry charge, and with proper discipline and tactics, pikemen can also hold most infantry at bay.
Special Notes:

unit help^Attacks

Name Type Strikes Range Special
pike pierce 10-3 melee firststrike 

Resistances

blade 0%
cold 0%
fire 0%
ranged 20%
impact 0%
pierce 40%

Terrain Modifiers

Terrain Movement Defence
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

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