Lich

Level 3

 

Advances to:

Advance from Dark Sorcerer

HP: 60  Cost: 50  Moves: Alignment: chaotic  XP: 150

Abilities: submerge

A lich is the physical embodiment of black magic's first goal: the quest to achieve immortality. Though a great deal is sacrificed in the rebirth, in becoming a lich one cheats death of that which truly gives it terror. For it is the mind that is retained, and the spirit which follows, though the body may wither away.
It is not known, save perhaps by the inner circles of necromancy, whether life is prolonged indefinitely or simply extended. But to even consider such a thing bears tribute to the magnitude of what they have already achieved.
Special Notes:

unit help^Attacks

Name Type Strikes Range Special
touch ranged 8-3 melee drains 
chill tempest cold 12-3 ranged magical 
shadow wave ranged 9-3 ranged magical 

Resistances

blade 10%
cold 60%
fire -20%
ranged -40%
impact -10%
pierce 30%

Terrain Modifiers

Terrain Movement Defence
Castle 1 60%
Village 1 60%
Deep Water 3 10%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 2 30%
Sand 2 30%
Cave 2 40%
Snow 2 30%
Mushroom Grove 2 60%
Chasm 99 20%

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