Goblin Pillager

Level 2

 

Advances to:

Advance from Wolf Rider

HP: 44  Cost: 32  Moves: Alignment: chaotic  XP: 150

Abilities:

Some Goblins train their wolves to overcome their fear of fire. In raids, these goblins take a supporting role; they will torch the homes and crops of their foes, and also carry nets to wreak havoc against those attempting to rally a defence or reprisal.
Special Notes:

unit help^Attacks

Name Type Strikes Range Special
torch fire 7-3 melee  
net impact 6-2 ranged slows 

Resistances

blade 0%
cold 0%
fire 0%
ranged 0%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defence
Castle 1 60%
Village 1 50%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 1 50%
Mountains 2 60%
Swamp 3 30%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 3 40%
Chasm 99 20%

Back to start