Ghost

Level 1

 

Advances to: Wraith  Shadow 

Advance from

HP: 18  Cost: 20  Moves: Alignment: chaotic  XP: 30

Abilities:

It is one of the greater mercies of creation that a human soul is immutable, and cannot be destroyed. However, the many things a necromancer can do in spite of this are entirely horrifying.
Trapped within a shroud of vile enchantments, a spirit is like unto the wind in the sails of a ship. The contrivance that results from this prison is an unfailing servant, which can be bound to whatever task their master sees fit.
Special Notes:

unit help^Attacks

Name Type Strikes Range Special
touch ranged 4-3 melee drains 
wail cold 3-3 ranged  

Resistances

blade 50%
cold 70%
fire 10%
ranged -10%
impact 50%
pierce 50%

Terrain Modifiers

Terrain Movement Defence
Castle 1 50%
Village 1 50%
Deep Water 2 50%
Shallow Water 2 50%
Grassland 1 50%
Forest 1 50%
Hills 1 50%
Mountains 1 50%
Swamp 1 50%
Sand 1 50%
Cave 1 50%
Snow 1 50%
Mushroom Grove 1 50%
Chasm 1 50%

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