Mage

Level 1

 

Advances to: White Mage  Red Mage 

Advance from:

HP: 24  Cost: 20  Moves: Alignment: lawful  XP: 60

Abilities:

Humans have often pondered the workings of the world in which they live. Some endeavor to take this beyond idle musing, to set it as the primary enterprise of their lives. Any magi worthy of the title have spent at least a decade in study, amassing a sum of knowledge which sets them apart from other people. These men and women, who have committed themselves fully to the pursuit of wisdom, stand in stark contrast to a world where few can even read and write. Their ranks are filled with the children of hopeful nobility, or those who sought an escape from the intellectual void of manual labor.
It is an irony that, with all their knowledge, and their unassuming monopoly thereof, the collective community of magi could likely rule society, were they ever to try. However, their true love is neither money, nor power, and those who see the study of magic as a means to such ends often lack the very conviction required for true mastery.
Physically frail, and lacking familiarity with combat, magi do possess certain arts which are of great utility in battle. The ranged attacks of this unit are magical, and always have a high chance of hitting an opponent.

Attacks

Name Type Strikes Range Special
staff impact 5-1 melee  
missile fire 7-3 ranged magical 

Resistances

blade 0%
cold 0%
fire 0%
arcane 20%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

Back to start