Level 3
Advances to:
Advance from: Elvish Lord
HP: 63 Cost: 60 Moves: 6 Alignment: neutral XP: 150
Abilities:
The leaders of the elves do not fall sallow and frail with age. Rather, it is then that they grow to their true potential. Quiet and contemplative in times of peace, a High Lord in the full of his wrath is an awesome sight indeed. The ranged attacks of this unit are magical, and always have a high chance of hitting an opponent. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Name | Type | Strikes | Range | Special | |
sword | blade | 10-4 | melee | ||
faerie fire | arcane | 7-5 | ranged | magical |
blade | 0% |
cold | 0% |
fire | 0% |
arcane | -10% |
impact | 0% |
pierce | 0% |
Terrain | Movement | Defense |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 1 | 70% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Swamp | 2 | 30% |
Sand | 2 | 30% |
Cave | 3 | 30% |
Snow | 2 | 30% |
Mushroom Grove | 2 | 50% |
Chasm | 99 | 20% |