Death Knight

Level 3

 

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HP: 66  Cost: 45  Moves: Alignment: chaotic  XP: 150

Abilities: leadership

Tales are told of the mightiest warriors and generals, who, cursed with hate and stung by betrayal, have come back to this world as Death Knights. Wielding the same weapons as in life, they command the Undead in their quest for revenge. The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level.

Attacks

Name Type Strikes Range Special
battle axe blade 11-4 melee  
crossbow pierce 6-2 ranged  

Resistances

blade 10%
cold 60%
fire -20%
arcane -50%
impact -10%
pierce 30%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 3 10%
Shallow Water 2 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 2 30%
Sand 2 30%
Cave 2 40%
Snow 2 30%
Mushroom Grove 2 60%
Chasm 99 20%

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