Level 2
Advances to:
HP: 67 Cost: 40 Moves: 8 Alignment: neutral XP: 150
Abilities:
Cuttle Fish are gigantic creatures of the seas. They can grab their opponents with strong tentacles, or spit a poisonous black ink from a distance. The best way to survive an encounter with these monsters is to remain ashore. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. The swarming attacks of this unit become less deadly whenever its members are wounded.
Name | Type | Strikes | Range | Special | |
tentacle | impact | 3-10 | melee | swarm | |
ink | pierce | 6-2 | ranged | poison |
blade | 20% |
cold | 60% |
fire | 0% |
arcane | 20% |
impact | 30% |
pierce | 0% |
Terrain | Movement | Defense |
Castle | 1 | 30% |
Village | 2 | 30% |
Deep Water | 1 | 60% |
Shallow Water | 2 | 50% |
Grassland | 4 | 30% |
Forest | 5 | 30% |
Hills | 5 | 30% |
Mountains | 99 | 20% |
Swamp | 2 | 60% |
Sand | 4 | 30% |
Cave | 3 | 20% |
Snow | 2 | 30% |
Mushroom Grove | 3 | 20% |
Chasm | 99 | 20% |