Based on version 1.3.13
Bats  Drakes  Dwarves  Elves  Goblins  Gryphons  Humans  Lizards  Mechanical  Mermen  Monsters  Nagas  Ogres  Ogres  Trolls  Undead  Woses 
Level 0 | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Bats | |||||
Vampire Bat chaotic HP:17 MP:8 XP:14 melee: 4 - 2 (drains) | Blood Bat chaotic HP:27 MP:9 XP:100 melee: 5 - 3 (drains) |
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Drakes | |||||
Drake Clasher lawful HP:43 MP:5 XP:45 melee: 5 - 4 melee: 6 - 4 (firststrike) | Drake Gladiator lawful HP:66 MP:5 XP:95 melee: 8 - 4 melee: 6 - 5 melee: 10 - 3 | Drake Enforcer lawful HP:85 MP:5 XP:100 melee: 11 - 4 melee: 14 - 3 melee: 8 - 5 |
Drake Slasher lawful HP:62 MP:5 XP:105 melee: 11 - 3 melee: 17 - 2 (firststrike) | Drake Warden lawful HP:82 MP:5 XP:100 melee: 16 - 3 melee: 23 - 2 (firststrike) |
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Drake Fighter lawful HP:39 MP:6 XP:42 melee: 7 - 3 ranged: 3 - 3 | Drake Warrior lawful HP:60 MP:6 XP:70 melee: 11 - 3 ranged: 5 - 3 | Drake Blademaster lawful HP:80 MP:6 XP:100 melee: 16 - 3 ranged: 8 - 3 |
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Drake Glider lawful HP:32 MP:8 XP:35 melee: 6 - 2 ranged: 3 - 3 (marksman) | Sky Drake lawful HP:45 MP:9 XP:80 melee: 6 - 3 ranged: 5 - 3 (marksman) | Hurricane Drake lawful HP:58 MP:9 XP:100 melee: 8 - 3 ranged: 8 - 3 (marksman) |
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Fire Drake lawful HP:98 MP:5 XP:150 melee: 15 - 2 ranged: 12 - 6 |
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Drake Burner lawful HP:42 MP:5 XP:43 melee: 7 - 2 ranged: 6 - 4 | Fire Drake lawful HP:63 MP:5 XP:80 melee: 9 - 2 ranged: 7 - 5 | Inferno Drake lawful HP:82 MP:5 XP:100 melee: 12 - 2 ranged: 8 - 6 |
Drake Flare lawful HP:54 MP:5 XP:80 leadership melee: 8 - 3 ranged: 7 - 4 | Drake Flameheart lawful HP:72 MP:5 XP:100 leadership melee: 11 - 3 ranged: 9 - 4 |
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Dwarves | |||||
Dwarvish Fighter neutral HP:38 MP:4 XP:41 melee: 7 - 3 melee: 8 - 2 | Dwarvish Steelclad neutral HP:59 MP:4 XP:74 melee: 11 - 3 melee: 14 - 2 | Dwarvish Lord neutral HP:79 MP:4 XP:100 melee: 15 - 3 melee: 19 - 2 ranged: 10 - 2 |
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Dwarvish Guardsman neutral HP:42 MP:4 XP:47 steadfast melee: 5 - 3 ranged: 5 - 1 | Dwarvish Stalwart neutral HP:54 MP:4 XP:85 steadfast melee: 7 - 3 ranged: 8 - 1 | Dwarvish Sentinel neutral HP:68 MP:4 XP:100 steadfast melee: 9 - 3 ranged: 11 - 2 |
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Dwarvish Runemaster neutral HP:75 MP:5 XP:100 melee: 14 - 3 ranged: 14 - 2 (magical) |
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Dwarvish Thunderer neutral HP:34 MP:4 XP:40 melee: 6 - 2 ranged: 18 - 1 | Dwarvish Thunderguard neutral HP:44 MP:4 XP:95 melee: 6 - 3 ranged: 28 - 1 | Dwarvish Dragonguard neutral HP:59 MP:4 XP:100 melee: 9 - 3 ranged: 40 - 1 |
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Dwarvish Ulfserker neutral HP:34 MP:5 XP:42 melee: 4 - 4 (berserk) | Dwarvish Berserker neutral HP:48 MP:5 XP:100 melee: 7 - 4 (berserk) |
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Elves | |||||
Elvish Archer neutral HP:29 MP:6 XP:44 melee: 5 - 2 ranged: 5 - 4 | Elvish Ranger neutral HP:42 MP:6 XP:90 ambush melee: 7 - 3 ranged: 7 - 4 | Elvish Avenger neutral HP:55 MP:6 XP:100 ambush melee: 8 - 4 ranged: 10 - 4 |
Elvish Marksman neutral HP:37 MP:6 XP:80 melee: 6 - 2 ranged: 9 - 4 (marksman) | Elvish Sharpshooter neutral HP:47 MP:6 XP:100 melee: 7 - 2 ranged: 10 - 5 (marksman) |
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Elvish Fighter neutral HP:33 MP:5 XP:40 melee: 5 - 4 ranged: 3 - 3 | Elvish Captain neutral HP:47 MP:5 XP:90 leadership melee: 7 - 4 ranged: 5 - 3 | Elvish Marshal neutral HP:62 MP:5 XP:100 leadership melee: 10 - 4 ranged: 8 - 3 |
Elvish Hero neutral HP:51 MP:5 XP:90 melee: 8 - 4 ranged: 6 - 3 | Elvish Champion neutral HP:70 MP:5 XP:100 melee: 9 - 5 ranged: 9 - 3 |
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Elvish Lady neutral HP:30 MP:6 XP:100 impact: melee - 1 (attacks/dummy) |
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Dwarvish Lord neutral HP:51 MP:6 XP:120 melee: 8 - 4 ranged: 7 - 3 (magical) | Elvish Fighter neutral HP:63 MP:6 XP:100 melee: 10 - 4 ranged: 7 - 5 (magical) |
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Elvish Scout neutral HP:32 MP:9 XP:32 melee: 4 - 3 ranged: 6 - 2 | Elvish Rider neutral HP:46 MP:10 XP:75 melee: 7 - 3 ranged: 9 - 2 | Elvish Outrider neutral HP:57 MP:10 XP:100 melee: 7 - 4 ranged: 8 - 3 |
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Elvish Shaman neutral HP:26 MP:5 XP:32 heals +4 melee: 3 - 2 ranged: 3 - 2 (slows) | Elvish Druid neutral HP:36 MP:5 XP:80 cures melee: 4 - 2 ranged: 6 - 2 (slows) ranged: 6 - 3 (magical) | Elvish Shyde neutral HP:46 MP:6 XP:100 cures melee: 6 - 2 (magical) ranged: 6 - 3 (slows) ranged: 8 - 3 (magical) |
Elvish Sorceress neutral HP:41 MP:5 XP:100 melee: 4 - 2 ranged: 4 - 3 (slows) ranged: 7 - 4 (magical) | Elvish Enchantress neutral HP:50 MP:5 XP:180 melee: 6 - 2 ranged: 5 - 4 (slows) ranged: 9 - 4 (magical) | Elvish Sylph neutral HP:60 MP:6 XP:100 melee: 6 - 3 (magical) ranged: 6 - 5 (slows) ranged: 10 - 5 (magical) |
Goblins | |||||
Goblin Spearman chaotic HP:18 MP:4 XP:18 melee: 4 - 3 ranged: 3 - 1 | Goblin Impaler chaotic HP:26 MP:4 XP:100 melee: 7 - 3 (firststrike) ranged: 5 - 1 |
Goblin Rouser chaotic HP:31 MP:4 XP:100 leadership melee: 6 - 3 |
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Wolf Rider chaotic HP:32 MP:8 XP:30 melee: 5 - 3 | Goblin Knight chaotic HP:49 MP:9 XP:65 melee: 7 - 4 | Direwolf Rider chaotic HP:61 MP:10 XP:100 melee: 9 - 4 melee: 4 - 4 (poison) |
Goblin Pillager chaotic HP:44 MP:9 XP:100 melee: 7 - 3 ranged: 6 - 2 (slows) |
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Gryphons | |||||
Gryphon neutral HP:44 MP:9 XP:100 melee: 10 - 3 |
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Gryphon Rider neutral HP:34 MP:8 XP:38 melee: 12 - 2 | Gryphon Master neutral HP:51 MP:10 XP:100 melee: 15 - 2 |
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Humans | |||||
Ruin chaotic HP:16 MP:5 XP:18 melee: 5 - 2 | Thug chaotic HP:32 MP:5 XP:42 melee: 5 - 4 | Bandit chaotic HP:50 MP:5 XP:70 melee: 8 - 4 | Highwayman chaotic HP:70 MP:5 XP:100 melee: 11 - 4 |
Footpad chaotic HP:30 MP:7 XP:36 melee: 5 - 2 ranged: 5 - 2 | Outlaw chaotic HP:42 MP:7 XP:77 melee: 8 - 2 ranged: 6 - 3 | Fugitive chaotic HP:62 MP:7 XP:100 Encampment melee: 11 - 2 ranged: 7 - 4 |
Thief chaotic HP:24 MP:6 XP:28 melee: 4 - 3 (backstab) | Rogue chaotic HP:40 MP:6 XP:70 skirmisher melee: 6 - 3 (backstab) ranged: 4 - 3 | Assassin chaotic HP:51 MP:6 XP:100 skirmisher melee: 8 - 3 (backstab) ranged: 5 - 3 (poison) |
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Peasant lawful HP:18 MP:5 XP:23 melee: 5 - 2 ranged: 4 - 1 | Spearman lawful HP:36 MP:5 XP:42 melee: 7 - 3 (firststrike) ranged: 6 - 1 | Swordsman lawful HP:55 MP:5 XP:60 melee: 8 - 4 | Royal Guard lawful HP:74 MP:6 XP:100 melee: 11 - 4 |
Pikeman lawful HP:55 MP:5 XP:65 melee: 10 - 3 (firststrike) | Halberdier lawful HP:72 MP:5 XP:100 melee: 15 - 3 (firststrike) melee: 19 - 2 |
Javelineer lawful HP:48 MP:5 XP:100 melee: 8 - 3 (firststrike) ranged: 11 - 2 |
Bowman lawful HP:33 MP:5 XP:39 melee: 6 - 2 ranged: 6 - 3 | Longbowman lawful HP:51 MP:5 XP:68 melee: 8 - 2 ranged: 10 - 3 | Master Bowman lawful HP:67 MP:5 XP:100 melee: 8 - 3 ranged: 11 - 4 |
Swordsman neutral HP:18 MP:5 XP:23 melee: 3 - 1 ranged: 4 - 3 | Bowman lawful HP:33 MP:5 XP:39 melee: 6 - 2 ranged: 6 - 3 | Longbowman lawful HP:51 MP:5 XP:68 melee: 8 - 2 ranged: 10 - 3 | Master Bowman lawful HP:67 MP:5 XP:100 melee: 8 - 3 ranged: 11 - 4 |
Poacher chaotic HP:32 MP:5 XP:29 melee: 3 - 2 ranged: 4 - 4 | Trapper chaotic HP:45 MP:5 XP:65 melee: 4 - 4 ranged: 6 - 4 | Horseman chaotic HP:57 MP:5 XP:100 melee: 5 - 4 ranged: 9 - 4 (marksman) |
dagger chaotic HP:60 MP:6 XP:100 melee: 7 - 4 ranged: 7 - 4 |
Dark Adept chaotic HP:28 MP:5 XP:48 ranged: 10 - 2 (magical) ranged: 7 - 2 (magical) | Dark Sorcerer chaotic HP:48 MP:5 XP:90 melee: 4 - 3 ranged: 13 - 2 (magical) ranged: 9 - 2 (magical) | Lich chaotic HP:60 MP:6 XP:100 submerge melee: 8 - 3 (drains) ranged: 12 - 3 (magical) ranged: 9 - 3 (magical) |
Necromancer chaotic HP:70 MP:5 XP:100 melee: 6 - 3 (plague) ranged: 17 - 2 (magical) ranged: 12 - 2 (magical) |
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Horseman lawful HP:38 MP:8 XP:44 melee: 9 - 2 (charge) | Knight lawful HP:58 MP:8 XP:120 melee: 8 - 4 melee: 14 - 2 (charge) | Paladin lawful HP:65 MP:8 XP:100 heals +4 melee: 8 - 5 melee: 15 - 2 (charge) |
Grand Knight lawful HP:78 MP:7 XP:100 melee: 12 - 4 melee: 17 - 2 (charge) |
Lancer lawful HP:50 MP:10 XP:100 melee: 12 - 3 (charge) |
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Cavalryman lawful HP:38 MP:8 XP:40 melee: 6 - 3 | Dragoon lawful HP:53 MP:9 XP:95 melee: 6 - 4 ranged: 12 - 1 | Cavalier lawful HP:68 MP:9 XP:100 melee: 10 - 4 ranged: 20 - 1 |
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Fencer lawful HP:28 MP:6 XP:42 skirmisher melee: 4 - 4 | Duellist lawful HP:44 MP:7 XP:90 skirmisher melee: 5 - 5 ranged: 12 - 1 | Master at Arms lawful HP:57 MP:7 XP:100 skirmisher melee: 7 - 5 ranged: 20 - 1 |
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Heavy Infantryman lawful HP:38 MP:4 XP:40 melee: 11 - 2 | Shock Trooper lawful HP:52 MP:4 XP:110 melee: 18 - 2 | Iron Mauler lawful HP:64 MP:4 XP:100 melee: 25 - 2 |
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Sergeant lawful HP:36 MP:6 XP:32 leadership melee: 5 - 3 ranged: 4 - 3 | Lieutenant lawful HP:48 MP:6 XP:80 leadership melee: 9 - 3 ranged: 5 - 3 | General lawful HP:58 MP:6 XP:180 leadership melee: 9 - 4 ranged: 7 - 3 | Grand Marshal lawful HP:68 MP:6 XP:100 leadership melee: 10 - 4 ranged: 8 - 3 |
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Mage lawful HP:24 MP:5 XP:60 melee: 5 - 1 ranged: 7 - 3 (magical) | White Mage lawful HP:35 MP:5 XP:150 cures melee: 6 - 2 ranged: 9 - 3 (magical) | Mage of Light lawful HP:47 MP:5 XP:100 illuminates cures melee: 7 - 3 ranged: 15 - 3 (magical) |
Red Mage neutral HP:42 MP:5 XP:100 melee: 6 - 2 ranged: 8 - 4 (magical) | Arch Mage neutral HP:54 MP:5 XP:220 melee: 7 - 2 ranged: 12 - 4 (magical) | Great Mage neutral HP:65 MP:5 XP:100 melee: 9 - 2 ranged: 16 - 4 (magical) |
Silver Mage neutral HP:48 MP:6 XP:100 teleport melee: 7 - 2 ranged: 9 - 4 (magical) |
Lizards | |||||
Saurian Augur chaotic HP:22 MP:6 XP:28 heals +4 melee: 4 - 2 ranged: 5 - 3 (magical) | Saurian Oracle chaotic HP:29 MP:6 XP:100 heals +4 melee: 4 - 3 ranged: 8 - 3 (magical) |
Saurian Soothsayer chaotic HP:29 MP:6 XP:100 cures melee: 5 - 2 ranged: 6 - 3 (magical) |
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Saurian Skirmisher chaotic HP:26 MP:6 XP:32 skirmisher melee: 4 - 4 ranged: 4 - 2 | Saurian Ambusher chaotic HP:36 MP:7 XP:55 skirmisher melee: 6 - 4 ranged: 5 - 2 | Saurian Flanker chaotic HP:47 MP:7 XP:100 skirmisher melee: 8 - 4 ranged: 7 - 2 |
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Mechanical | |||||
Blood Bat lawful HP:1 MP:5 XP:100 |
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Galleon lawful HP:1 MP:10 XP:100 |
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Pirate Galleon lawful HP:35 MP:5 XP:100 ranged: 20 - 1 |
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Transport Galleon lawful HP:30 MP:6 XP:100 ranged: 20 - 1 |
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Mermen | |||||
Merman Fighter lawful HP:36 MP:6 XP:36 melee: 6 - 3 | Merman Warrior lawful HP:50 MP:6 XP:80 melee: 8 - 4 | Merman Triton lawful HP:60 MP:6 XP:100 melee: 14 - 3 melee: 19 - 2 |
Merman Hoplite lawful HP:52 MP:5 XP:100 steadfast melee: 15 - 2 |
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Merman Hunter lawful HP:30 MP:6 XP:35 melee: 4 - 2 ranged: 5 - 3 | Merman Spearman lawful HP:40 MP:6 XP:85 melee: 6 - 2 ranged: 6 - 4 | Merman Javelineer lawful HP:55 MP:6 XP:100 melee: 8 - 2 ranged: 10 - 4 |
Merman Netcaster lawful HP:40 MP:7 XP:80 melee: 6 - 3 ranged: 9 - 2 (slows) | Merman Entangler lawful HP:55 MP:7 XP:100 melee: 8 - 3 ranged: 8 - 3 (slows) |
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Mermaid Initiate lawful HP:27 MP:6 XP:50 melee: 7 - 1 ranged: 8 - 2 (magical) | Mermaid Priestess lawful HP:31 MP:6 XP:150 cures melee: 5 - 3 ranged: 6 - 4 (magical) | Mermaid Diviner lawful HP:41 MP:6 XP:100 illuminates cures melee: 7 - 3 ranged: 8 - 4 (magical) |
Mermaid Enchantress lawful HP:38 MP:6 XP:90 melee: 9 - 1 ranged: 14 - 2 (magical) | Mermaid Siren lawful HP:49 MP:7 XP:100 melee: 12 - 1 (magical) ranged: 15 - 3 (magical) |
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Monsters | |||||
Giant Spider chaotic HP:54 MP:6 XP:100 melee: 18 - 2 (poison) ranged: 8 - 3 (slows) |
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Cuttle Fish neutral HP:67 MP:8 XP:100 melee: 3 - 10 (swarm) ranged: 6 - 2 (poison) |
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Fire Dragon chaotic HP:101 MP:8 XP:100 leadership melee: 21 - 2 melee: 24 - 1 ranged: 14 - 4 (marksman) |
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Giant Scorpion neutral HP:40 MP:8 XP:100 melee: 9 - 1 (poison) melee: 4 - 4 |
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Mudcrawler neutral HP:20 MP:3 XP:18 ranged: 4 - 3 | Giant Mudcrawler neutral HP:36 MP:4 XP:100 melee: 7 - 2 ranged: 5 - 3 |
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Sea Serpent chaotic HP:85 MP:8 XP:100 melee: 18 - 2 |
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Tentacle of the Deep chaotic HP:28 MP:2 XP:100 regenerates melee: 4 - 3 |
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Wolf neutral HP:32 MP:8 XP:100 melee: 5 - 3 |
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Yeti neutral HP:142 MP:5 XP:100 melee: 32 - 2 |
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Nagas | |||||
Naga Fighter neutral HP:33 MP:7 XP:32 melee: 4 - 4 | Naga Warrior neutral HP:43 MP:7 XP:66 melee: 7 - 4 | Naga Myrmidon neutral HP:49 MP:7 XP:100 melee: 9 - 5 |
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Ogres | |||||
Young Ogre neutral HP:42 MP:5 XP:32 melee: 5 - 3 | Ogre neutral HP:68 MP:5 XP:100 melee: 10 - 3 |
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Ogres | |||||
Orcish Archer chaotic HP:32 MP:5 XP:30 melee: 3 - 2 ranged: 5 - 3 ranged: 7 - 2 | Orcish Crossbowman chaotic HP:43 MP:5 XP:80 melee: 4 - 3 ranged: 8 - 3 ranged: 10 - 2 | Orcish Slurbow chaotic HP:56 MP:5 XP:100 melee: 8 - 3 ranged: 12 - 3 ranged: 15 - 2 |
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Orcish Assassin chaotic HP:26 MP:6 XP:30 melee: 8 - 1 ranged: 3 - 3 (poison) | Orcish Slayer chaotic HP:36 MP:6 XP:100 melee: 10 - 2 ranged: 6 - 3 (poison) |
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Orcish Grunt chaotic HP:38 MP:5 XP:42 melee: 9 - 2 | Orcish Warrior chaotic HP:58 MP:5 XP:60 melee: 10 - 3 | Orcish Warlord chaotic HP:78 MP:5 XP:100 melee: 15 - 3 ranged: 8 - 2 |
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Orcish Leader chaotic HP:45 MP:6 XP:60 leadership melee: 7 - 3 ranged: 5 - 2 | Orcish Ruler chaotic HP:60 MP:6 XP:120 leadership melee: 9 - 3 ranged: 6 - 3 | Orcish Sovereign chaotic HP:75 MP:6 XP:100 leadership melee: 10 - 4 ranged: 9 - 3 |
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Trolls | |||||
Troll Hero chaotic HP:60 MP:5 XP:52 regenerates melee: 12 - 3 | Great Troll chaotic HP:80 MP:5 XP:100 regenerates melee: 18 - 3 |
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Troll Whelp chaotic HP:42 MP:4 XP:36 regenerates melee: 7 - 2 | Troll chaotic HP:55 MP:5 XP:66 regenerates melee: 14 - 2 | Troll Warrior chaotic HP:70 MP:5 XP:100 regenerates melee: 20 - 2 |
Troll Rocklobber chaotic HP:49 MP:5 XP:100 regenerates melee: 10 - 2 ranged: 17 - 1 |
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Undead | |||||
Skeletal Dragon chaotic HP:86 MP:5 XP:100 melee: 10 - 4 (drains) melee: 25 - 2 |
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Ghoul chaotic HP:33 MP:5 XP:35 melee: 4 - 3 (poison) | Necrophage chaotic HP:47 MP:5 XP:100 feeding melee: 7 - 3 (poison) |
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Walking Corpse chaotic HP:18 MP:4 XP:24 melee: 6 - 2 (plague) | Soulless chaotic HP:28 MP:4 XP:100 melee: 7 - 3 (plague) |
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Ancient Lich chaotic HP:80 MP:6 XP:100 submerge melee: 8 - 4 (drains) ranged: 13 - 5 (magical) ranged: 9 - 5 (magical) |
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Chocobone chaotic HP:45 MP:9 XP:100 submerge melee: 9 - 2 (charge) |
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Death Knight chaotic HP:66 MP:5 XP:100 leadership melee: 11 - 4 ranged: 6 - 2 |
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Skeleton chaotic HP:34 MP:5 XP:35 submerge melee: 7 - 3 | Revenant chaotic HP:47 MP:5 XP:85 submerge melee: 8 - 4 | Draug chaotic HP:68 MP:5 XP:100 submerge melee: 12 - 4 |
Deathblade chaotic HP:39 MP:6 XP:100 submerge melee: 8 - 5 |
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Skeleton Archer chaotic HP:31 MP:5 XP:35 submerge melee: 3 - 2 ranged: 6 - 3 | Bone Shooter chaotic HP:40 MP:5 XP:80 submerge melee: 6 - 2 ranged: 10 - 3 | bow chaotic HP:50 MP:5 XP:100 submerge melee: 8 - 2 ranged: 14 - 3 |
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Ghost chaotic HP:18 MP:7 XP:30 melee: 4 - 3 (drains) ranged: 3 - 3 | Wraith chaotic HP:25 MP:7 XP:100 melee: 6 - 4 (drains) ranged: 4 - 3 | Spectre chaotic HP:33 MP:7 XP:100 melee: 9 - 4 (drains) ranged: 6 - 3 |
Shadow chaotic HP:24 MP:7 XP:100 nightstalk skirmisher melee: 8 - 3 (backstab) | Nightgaunt chaotic HP:35 MP:7 XP:100 nightstalk skirmisher melee: 10 - 3 (backstab) |
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Woses | |||||
Wose lawful HP:52 MP:4 XP:40 ambush regenerates melee: 13 - 2 | Elder Wose lawful HP:64 MP:4 XP:100 ambush regenerates melee: 19 - 2 | Ancient Wose lawful HP:80 MP:4 XP:100 ambush regenerates melee: 25 - 2 |
Project-Id-Version: Battle for Wesnoth 0.8.8-CVS
Report-Msgid-Bugs-To: http://bugs.wesnoth.org/
POT-Creation-Date: 2007-12-26 14:46+0100
PO-Revision-Date: 2005-12-14 12:40+0200
Last-Translator:
Language-Team: Afrikaans
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit