Level 3
Advances to:
Advance from: Troll
HP: 70 Cost: 42 Moves: 5 Alignment: chaotic XP: 100
Abilities: regenerates
Trolls typically neither need nor prefer to use any proper armament in combat, as large 'sticks and stones' serve them all too well. However, trolls have been seen on numerous occasions clad in rough-shod armor and bearing metal hammers. It is speculated that orcish allies are the source and crafters of these; expeditions into several forcibly-vacated troll holes have shown little evidence of tool use, and certainly no metalworking of any kind. Given how dangerous a troll is with its bare hands, the thought of a troll with proper armament is entirely unsettling. This unit regenerates, which allows it to heal as though always stationed in a village.
Name | Type | Strikes | Range | Special | |
hammer | impact | 20-2 | melee |
blade | 20% |
cold | 0% |
fire | 0% |
arcane | -10% |
impact | 0% |
pierce | 20% |
Terrain | Movement | Defense |
Castle | 1 | 40% |
Village | 1 | 40% |
Deep Water | 99 | 20% |
Shallow Water | 2 | 20% |
Grassland | 1 | 30% |
Forest | 2 | 40% |
Hills | 1 | 50% |
Mountains | 2 | 60% |
Swamp | 2 | 20% |
Sand | 2 | 30% |
Cave | 1 | 40% |
Snow | 2 | 20% |
Mushroom Grove | 2 | 50% |
Chasm | 99 | 20% |