Level 3
Advances to:
Advance from: Dark Sorcerer
HP: 70 Cost: 50 Moves: 5 Alignment: chaotic XP: 100
Abilities:
One of the pinnacles of what is considered 'black magic' is the art of necromancy, the terrible ability to awaken the dead with false life. This discovery alone caused humanity's condemnation of black magic, for the nightmarish things it has made real have given fear a vast new arsenal.
This ability, in all aspects, is the first step towards cheating death of its ultimate prize. The ranged attacks of this unit are magical, and always have a high chance of hitting an opponent. Foes who lose their life to the plague will rise again in unlife.
Name | Type | Strikes | Range | Special | |
plague staff | impact | 6-3 | melee | plague | |
chill wave | cold | 17-2 | ranged | magical | |
shadow wave | arcane | 12-2 | ranged | magical |
blade | 0% |
cold | 0% |
fire | 0% |
arcane | 20% |
impact | 0% |
pierce | 0% |
Terrain | Movement | Defense |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 2 | 50% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Swamp | 3 | 20% |
Sand | 2 | 30% |
Cave | 2 | 40% |
Snow | 3 | 20% |
Mushroom Grove | 2 | 50% |
Chasm | 99 | 20% |