Level 2
Advances to:
Advance from: Poacher
HP: 45 Cost: 27 Moves: 5 Alignment: chaotic XP: 100
Abilities:
Master woodsmen are useful allies to any army, and indispensable for any sizable group of bandits. They can track both man and beast, notice things most others would overlook, and are often the only ones who can find food for the table, be it animal or vegetable.
Name | Type | Strikes | Range | Special | |
dagger | blade | 4-4 | melee | ||
bow | pierce | 6-4 | ranged |
blade | 0% |
cold | 0% |
fire | 0% |
holy | 20% |
impact | 0% |
pierce | 0% |
Terrain | Movement | Defense |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 2 | 60% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Swamp | 2 | 50% |
Sand | 2 | 30% |
Cave | 2 | 40% |
Snow | 3 | 20% |
Mushroom Grove | 2 | 50% |
Chasm | 99 | 20% |