沙丘迅骑
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The power of any Dunefolk assault is inhibited by one major drawback: organized Dunefolk forces tend to be rather slow. Because of this, enemy forces often have the ability to regroup and call upon reinforcements, in which case a second assault becomes much more difficult. To combat this, Striders exchange their rudimentary slings with heavy bolas, allowing them to slow retreating lines from the side and prevent a clean escape. The same tactic can be applied in the opposite scenario of a Dunefolk retreat; an advancing army can be hampered, allowing injured Dunefolk warriors time to recuperate. The danger of such a tactic is that despite their elusiveness, Striders are fairly fragile in direct combat and are easily taken down if left exposed.
Information
Advances from: | 沙丘散兵 |
---|---|
Advances to: | 沙丘鹞骑 |
Cost: | 29 |
HP: | 42 |
Moves: | 6 |
XP: | 64 |
等级: | 2 |
立场: | 守序 |
Id: | Dune Strider |
Abilities: | 散兵 |
Attacks (damage × count)
![]() | 矛 | ![]() | 6 × 4 | ![]() | (先制) |
![]() | 流星锤 | ![]() | 7 × 2 | ![]() | (减速) |
抗性:
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刃器 | -10% | ![]() |
穿刺 | -10% | |
---|---|---|---|---|---|---|
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冲击 | -10% | ![]() |
火焰 | 0% | |
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冰寒 | 0% | ![]() |
奥术 | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
![]() |
不可步行地形 | ‒ | 0% |
![]() |
丘陵 | 2 | 60% |
![]() |
冻原 | 3 | 20% |
![]() |
城堡 | 1 | 60% |
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山岭 | 2 | 60% |
![]() |
平原 | 1 | 50% |
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村庄 | 1 | 60% |
![]() |
森林 | 2 | 60% |
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沙地 | 1 | 60% |
![]() |
沼泽 | 2 | 30% |
![]() |
洞穴 | 2 | 40% |
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浅水 | 3 | 30% |
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深水 | ‒ | 0% |
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真菌 | 2 | 60% |
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礁石 | 2 | 40% |
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虚假黑幕 | ‒ | 0% |