Dune Strider

(image)

The power of any Dunefolk assault is inhibited by one major drawback: organized Dunefolk forces tend to be rather slow. Because of this, enemy forces often have the ability to regroup and call upon reinforcements, in which case a second assault becomes much more difficult. To combat this, striders exchange their rudimentary slings with heavy bolas, allowing them to slow retreating lines from the side and prevent a clean escape. The same tactic can be applied in the opposite scenario of a Dunefolk retreat; an advancing army can be hampered, allowing injured Dunefolk warriors time to recuperate. The danger of such a tactic is that despite their elusiveness, striders are fairly fragile in direct combat and are easily taken down if left exposed.

 

Information

Advances from: Dune Skirmisher
Advances to: Dune Harrier
Cost: 29
HP: 42
Moves: 6
XP: 64
ниво: 2
поредак: lawful
Id: Dune Strider
Abilities: чаркање

Attacks (damage × count)

(image)копље(pierce attack) пробој6 × 4(melee attack) блиски(first strike)
(image)bolas(impact attack) удар7 × 2(ranged attack) одступни(успоравање)

отпорности

(icon) сечиво-10% (icon) пробој-10%
(icon) удар-10% (icon) ватра0%
(icon) мраз0% (icon) волшебни10%

Terrain

TerrainMovement CostDefense
(icon) Fake Shroud0%
(icon) Fungus260%
(icon) брда260%
(icon) дубока вода0%
(icon) замак160%
(icon) клизавица320%
(icon) мочвара230%
(icon) обалски гребен240%
(icon) песак160%
(icon) пећина240%
(icon) планине260%
(icon) плитка вода330%
(icon) равница150%
(icon) расцеп0%
(icon) село160%
(icon) шума260%
Last updated on Fri Nov 29 02:10:52 2024.