Dune Strider

(image)

The power of any Dunefolk assault is inhibited by one major drawback: organized Dunefolk forces tend to be rather slow. Because of this, enemy forces often have the ability to regroup and call upon reinforcements, in which case a second assault becomes much more difficult. To combat this, striders exchange their rudimentary slings with heavy bolas, allowing them to slow retreating lines from the side and prevent a clean escape. The same tactic can be applied in the opposite scenario of a Dunefolk retreat; an advancing army can be hampered, allowing injured Dunefolk warriors time to recuperate. The danger of such a tactic is that despite their elusiveness, striders are fairly fragile in direct combat and are easily taken down if left exposed.

 

Information

Advances from: Dune Skirmisher
Advances to: Dune Harrier
Cost: 29
HP: 42
Moves: 6
XP: 64
nivo: 2
poredak: lawful
Id: Dune Strider
Abilities: čarkanje

Attacks (damage × count)

(image)koplje(pierce attack) proboj6 × 4(melee attack) bliski(first strike)
(image)bolas(impact attack) udar7 × 2(ranged attack) odstupni(usporavanje)

otpornosti

(icon) sječivo-10% (icon) proboj-10%
(icon) udar-10% (icon) vatra0%
(icon) mraz0% (icon) volšebni10%

Terrain

TerrainMovement CostDefense
(icon) Fake Shroud0%
(icon) Fungus260%
(icon) brda260%
(icon) duboka voda0%
(icon) klizavica320%
(icon) močvara230%
(icon) obalski greben240%
(icon) pećina240%
(icon) pijesak160%
(icon) planine260%
(icon) plitka voda330%
(icon) rascep0%
(icon) ravnica150%
(icon) selo160%
(icon) zamak160%
(icon) šuma260%
Last updated on Fri Nov 15 02:09:45 2024.