Налетчица
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The power of any Dunefolk assault is inhibited by one major drawback: organized Dunefolk forces tend to be rather slow. Because of this, enemy forces often have the ability to regroup and call upon reinforcements, in which case a second assault becomes much more difficult. To combat this, Striders exchange their rudimentary slings with heavy bolas, allowing them to slow retreating lines from the side and prevent a clean escape. The same tactic can be applied in the opposite scenario of a Dunefolk retreat; an advancing army can be hampered, allowing injured Dunefolk warriors time to recuperate. The danger of such a tactic is that despite their elusiveness, Striders are fairly fragile in direct combat and are easily taken down if left exposed.
Information
Advances from: | Разведчица |
---|---|
Advances to: | Диверсантка |
Cost: | 29 |
HP: | 42 |
Moves: | 6 |
XP: | 64 |
Уровень: | 2 |
Тип: | порядочный |
Id: | Dune Strider |
Abilities: | неуловимый |
Attacks (damage × count)
![]() | копье | ![]() | 6 × 4 | ![]() | (бьёт первым) |
![]() | бола | ![]() | 7 × 2 | ![]() | (замедляет) |
Сопротивляемость
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режущий | -10% | ![]() |
колющий | -10% | |
---|---|---|---|---|---|---|
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крушащий | -10% | ![]() |
огонь | 0% | |
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холод | 0% | ![]() |
мистический | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
![]() |
Береговой риф | 2 | 40% |
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Болото | 2 | 30% |
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Глубокая вода | ‒ | 0% |
![]() |
Горы | 2 | 60% |
![]() |
Грибы | 2 | 60% |
![]() |
Деревня | 1 | 60% |
![]() |
Замок | 1 | 60% |
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Лес | 2 | 60% |
![]() |
Мерзлота | 3 | 20% |
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Непроходимая местность | ‒ | 0% |
![]() |
Отмель | 3 | 30% |
![]() |
Песок | 1 | 60% |
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Пещера | 2 | 40% |
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Равнина | 1 | 50% |
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Фальшивая пелена | ‒ | 0% |
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Холмы | 2 | 60% |