Лекарь

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As those responsible for caring for the ill and wounded among the Dunefolk, Herbalists possess both the medicinal skills to heal a variety of afflictions and the skill to seek and gather restorative herbs. Their motivations are many; some look to it as an adventure or as a steady source of pay while others feel it to be a duty to their society. No matter the reason, these healers are an invaluable part of Dunefolk society and are especially useful for their ability to administer quick treatments in the midst of battle or while traveling in the desert.

Even among the nomadic Dunefolk, Herbalists journey a great deal in search of the various flora and fauna that supply their work. Hardened by their travels, many of these men are even able to heal themselves.

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Information

Advances from:
Advances to: Целитель, Алхимик
Cost: 13
HP: 32
Moves: 5
XP: 36
Уровень: 1
Тип: теневой
Id: Dune Herbalist
Abilities: регенерация +4, лечит +4

Attacks (damage × count)

(image)булава(impact attack) крушащий4 × 3(melee attack) ближний

Сопротивляемость

(icon) режущий-10% (icon) колющий0%
(icon) крушащий0% (icon) огонь0%
(icon) холод0% (icon) мистический10%

Terrain

TerrainMovement CostDefense
(icon) Береговой риф230%
(icon) Болото230%
(icon) Глубокая вода0%
(icon) Горы260%
(icon) Грибы250%
(icon) Деревня160%
(icon) Замок160%
(icon) Лес240%
(icon) Мерзлота320%
(icon) Непроходимая местность0%
(icon) Отмель320%
(icon) Песок140%
(icon) Пещера240%
(icon) Равнина140%
(icon) Фальшивая пелена0%
(icon) Холмы260%
Last updated on Fri Feb 21 02:21:39 2025.