Dune Strider

(image)

The power of any Dunefolk assault is inhibited by one major drawback: organized Dunefolk forces tend to be rather slow. Because of this, enemy forces often have the ability to regroup and call upon reinforcements, in which case a second assault becomes much more difficult. To combat this, striders exchange their rudimentary slings with heavy bolas, allowing them to slow retreating lines from the side and prevent a clean escape. The same tactic can be applied in the opposite scenario of a Dunefolk retreat; an advancing army can be hampered, allowing injured Dunefolk warriors time to recuperate. The danger of such a tactic is that despite their elusiveness, striders are fairly fragile in direct combat and are easily taken down if left exposed.

 

Information

Advances from: Dune Skirmisher
Advances to: Dune Harrier
Cost: 29
HP: 42
Moves: 6
XP: 64
Level: 2
Alineació: lawful
Id: Dune Strider
Abilities: fustigador

Attacks (damage × count)

(image)llança(pierce attack) perfora6 × 4(melee attack) melé(first strike)
(image)bolas(impact attack) impactar7 × 2(ranged attack) distància(retardar)

Resistències

(icon) talla-10% (icon) perfora-10%
(icon) impactar-10% (icon) foc0%
(icon) fret0% (icon) arcà10%

Terrain

TerrainMovement CostDefense
(icon) Aigües someres330%
(icon) Aldea160%
(icon) Arena160%
(icon) Bosc260%
(icon) Castell160%
(icon) Coastal Reef240%
(icon) Cova240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Frozen320%
(icon) Fungus260%
(icon) Montanyes260%
(icon) Pantà230%
(icon) Tossals260%
(icon) Unwalkable0%
Last updated on Fri Nov 29 02:10:29 2024.