Duinse Vlammenwerper / Dune Firetrooper


By refining Sanbaar sap through a very specific distillation process, it becomes possible to produce exceedingly flammable naphtha, which burns even more violently than the sap it was derived from. Of course, such a substance is extremely dangerous due to its highly combustible nature. Most shy away from its use since the potential for self injury is very high, but a few daring souls take up flamethrowers fueled by pure naphtha as their weapons of choice. The resulting destruction is more than enough to justify the use of such a hazardous chemical.
Information
Advances from: | Duinverbrander |
---|---|
Advances to: | ‒ |
Cost: | 41 |
HP: | 57 |
Moves: | 5 |
XP: | 150 |
Rang: | 3 |
Alliantie: | gezagsgetrouw |
Id: | Dune Firetrooper |
Abilities: | ‒ |
Attacks (damage × count)
![]() | dolk | ![]() | 9 × 3 | ![]() |
![]() | flamethrower | ![]() | 9 × 4 | ![]() |
Weerstanden
![]() |
scherp | -10% | ![]() |
puntig | 0% | |
---|---|---|---|---|---|---|
![]() |
stomp | 0% | ![]() |
vuur | 0% | |
![]() |
koud | 30% | ![]() |
witte magie | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
![]() |
Bergen | 2 | 60% |
![]() |
Bevroren | 3 | 20% |
![]() |
Bos | 2 | 40% |
![]() |
Diep Water | ‒ | 0% |
![]() |
Dorp | 1 | 60% |
![]() |
Grot | 2 | 40% |
![]() |
Heuvels | 2 | 60% |
![]() |
Kasteel | 1 | 60% |
![]() |
Kustrif | 2 | 30% |
![]() |
Moeras | 2 | 30% |
![]() |
Neppe Sluier | ‒ | 0% |
![]() |
Onbewandelbaar | ‒ | 0% |
![]() |
Ondiep Water | 3 | 20% |
![]() |
Paddenstoelen | 2 | 50% |
![]() |
Vlak | 1 | 40% |
![]() |
Zand | 1 | 40% |
Last updated on Fri Feb 21 02:21:10 2025.