Kaptein

(image)

Traditionally hailing from noble or military families, captains are the core of most Dunefolk platoons. Usually chosen based on heritage rather than merit, many officers are often relatively weak with the blade, but still reasonably trained in tactics. Their abilities lie largely in directing their troops to strategically advantageous positions rather than directly raising their morale. The presence of such a commander is rarely inspiring for most soldiers, but they still readily follow the expert tactical direction of their captains.

 

Information

Advances from: Dune Soldier
Advances to: Dune Warmaster
Cost: 29
HP: 48
Moves: 5
XP: 74
Level: 2
Sinnelag: lovlydig
Id: Dune Captain
Abilities: leder

Attacks (damage × count)

(image)krumsabel(blade attack) hugg9 × 3(melee attack) nærkamp

Motstander

(icon) hugg20% (icon) stikk20%
(icon) slag-10% (icon) ild0%
(icon) frost0% (icon) arkan10%

Terrain

TerrainMovement CostDefense
(icon) Dypt vann0%
(icon) Fjell350%
(icon) Flate140%
(icon) Frossen320%
(icon) Grotte240%
(icon) Grundt vann320%
(icon) Ikke gangbart0%
(icon) Kunstig skodde0%
(icon) Kystrev230%
(icon) Landsby150%
(icon) Sand140%
(icon) Skog240%
(icon) Slott160%
(icon) Sopp240%
(icon) Sump330%
(icon) Åser250%
Last updated on Fri Nov 15 02:08:46 2024.