Assassin
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The greatest of thieves are sometimes tasked to take far more than their victim’s belongings. Masters of knife-fighting and uncannily light on their feet, these menacing figures will employ any means to dispatch their victims, be it poisoned knives thrown from afar, or a dagger planted in the back. Deadly at night, Assassins are less able fighting under the sun.
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Information
Advances from: | Rogue |
---|---|
Advances to: | ‒ |
Cost: | 46 |
HP: | 51 |
Moves: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
Id: | Assassin |
Abilities: | skirmisher |
Attacks (damage × count)
![]() | dagger | ![]() | 8 × 3 | ![]() | (backstab) |
![]() | throwing knives | ![]() | 5 × 3 | ![]() | (poison) |
Resistances
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blade | -30% | ![]() |
pierce | -20% | |
---|---|---|---|---|---|---|
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impact | -20% | ![]() |
fire | 0% | |
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cold | 0% | ![]() |
arcane | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
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Castle | 1 | 70% |
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Cave | 2 | 50% |
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Coastal Reef | 2 | 50% |
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Deep Water | ‒ | 0% |
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Fake Shroud | ‒ | 0% |
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Flat | 1 | 60% |
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Forest | 2 | 70% |
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Frozen | 2 | 40% |
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Fungus | 2 | 70% |
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Hills | 2 | 70% |
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Mountains | 3 | 70% |
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Sand | 2 | 40% |
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Shallow Water | 2 | 40% |
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Swamp | 2 | 40% |
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Unwalkable | ‒ | 0% |
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Village | 1 | 70% |
Last updated on Fri Feb 21 02:21:03 2025.