騎兵

(image)

Often hailing from the wilder and untamed regions of Wesnoth, Horsemen are trained from childhood to ride and to follow a strict code of honor. A charge made by a Horseman is a powerful though risky tactic, the worth of which has been proven time and time again on the battlefield. Horsemen excel against most infantry, especially those who have fallen out of line, but must take care against both spearmen and archers for whom their large size provide inviting targets.

(portrait)

Information

Advances from:
Advances to: 騎士, ランス騎兵
Cost: 24
HP: 38
Moves: 8
XP: 54
レベル:1
アラインメント:秩序
Id: Horseman
Abilities:

Attacks (damage × count)

(image)(pierce attack) 刺突9 × 2(melee attack) 近接(突撃)

耐性:

(icon) 斬撃20% (icon) 刺突-20%
(icon) 打撃30% (icon) 火炎0%
(icon) 冷気0% (icon) 秘術10%

Terrain

TerrainMovement CostDefense
(icon) キノコ420%
(icon) フェイクの幕0%
(icon) 240%
(icon) 凍土230%
(icon) 140%
(icon) 0%
(icon) 岩礁330%
(icon) 平地140%
(icon) 140%
(icon) 330%
(icon) 歩行不能0%
(icon) 沼地420%
(icon) 洞窟420%
(icon) 浅瀬420%
(icon) 深水0%
(icon) 砂地230%
Last updated on Fri Feb 21 02:20:29 2025.