Pajurit Berkuda

(image)

Often hailing from the wilder and untamed regions of Wesnoth, Horsemen are trained from childhood to ride and to follow a strict code of honor. A charge made by a Horseman is a powerful though risky tactic, the worth of which has been proven time and time again on the battlefield. Horsemen excel against most infantry, especially those who have fallen out of line, but must take care against both spearmen and archers for whom their large size provide inviting targets.

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Information

Advances from:
Advances to: Ksatria, Penombak Berkuda
Cost: 24
HP: 38
Moves: 8
XP: 54
Level: 1
Golongan: lawful
Id: Horseman
Abilities:

Attacks (damage × count)

(image)tombak(pierce attack) tusukan9 × 2(melee attack) serangan jarak dekat(menyerbu)

Daya Tahan

(icon) senjata tajam20% (icon) tusukan-20%
(icon) peremuk30% (icon) api0%
(icon) dingin0% (icon) misterius10%

Terrain

TerrainMovement CostDefense
(icon) Beku230%
(icon) Bukit240%
(icon) Datar140%
(icon) Desa140%
(icon) Fake Shroud0%
(icon) Fungus420%
(icon) Gua420%
(icon) Gunung0%
(icon) Hutan330%
(icon) Istana140%
(icon) Pantai Berbatu Karang330%
(icon) Pasir230%
(icon) Perairan Dalam0%
(icon) Perairan Dangkal420%
(icon) Rawa420%
(icon) Tak Terlewati0%
Last updated on Fri Feb 21 02:20:14 2025.