Dune Scorcher
The scorcher’s moniker is derived not from the destruction they wreak on adversarial formations, but on their own singed appearances. By experimenting endlessly with their equipment, most scorchers inevitably overstep their bounds at some point and are seared by the highly volatile Sanbaar sap that soaks their weapons. Bearing their burns as a mark of pride in their work, these archers relish igniting great swaths of flame on the battlefield, though this sometimes also results in unintended friendly fire.
Information
Advances from: | Dune Burner |
---|---|
Advances to: | Dune Firetrooper |
Cost: | 23 |
HP: | 47 |
Moves: | 5 |
XP: | 60 |
Razina: | 2 |
Alignment: | lawful |
Id: | Dune Scorcher |
Abilities: | ‒ |
Attacks (damage × count)
dagger | blade | 9 × 2 | melee | |
flamethrower | fire | 10 × 3 | ranged |
Resistances
blade | -10% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 20% | arcane | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 40% | |
Frozen | 3 | 20% | |
Fungus | 2 | 50% | |
Hills | 2 | 60% | |
Mountains | 2 | 60% | |
Sand | 1 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 60% |
Last updated on Fri Nov 29 02:09:06 2024.