Dune Strider

(image)

The power of any Dunefolk assault is inhibited by one major drawback: organized Dunefolk forces tend to be rather slow. Because of this, enemy forces often have the ability to regroup and call upon reinforcements, in which case a second assault becomes much more difficult. To combat this, striders exchange their rudimentary slings with heavy bolas, allowing them to slow retreating lines from the side and prevent a clean escape. The same tactic can be applied in the opposite scenario of a Dunefolk retreat; an advancing army can be hampered, allowing injured Dunefolk warriors time to recuperate. The danger of such a tactic is that despite their elusiveness, striders are fairly fragile in direct combat and are easily taken down if left exposed.

 

Information

Advances from: Dune Skirmisher
Advances to: Dune Harrier
Cost: 29
HP: 42
Moves: 6
XP: 64
Nivel: 2
Aliñación: legal
Id: Dune Strider
Abilities: guerrilleiro

Attacks (damage × count)

(image)lanza(pierce attack) perforación6 × 4(melee attack) corpo a corpo(primeiro golpe)
(image)boleadoras(impact attack) impacto7 × 2(ranged attack) a distancia(ralentiza)

Resistencias

(icon) folla-10% (icon) perforación-10%
(icon) impacto-10% (icon) lume0%
(icon) frío0% (icon) arcano10%

Terrain

TerrainMovement CostDefense
(icon) Area160%
(icon) Arrecife costeiro240%
(icon) Auga pouco profunda330%
(icon) Auga profunda0%
(icon) Bosque260%
(icon) Braña230%
(icon) Castelo160%
(icon) Chaira150%
(icon) Cogomelos260%
(icon) Conxelado320%
(icon) Cova240%
(icon) Intransitábel0%
(icon) Manto falso do descoñecido0%
(icon) Montañas260%
(icon) Outeiros260%
(icon) Vila160%
Last updated on Fri Nov 29 02:08:52 2024.