Dune Falconer
While well respected among the dunefolk, the art of falconry is relatively rare due to the time and skill required to properly train birds of prey. Falconers most typically use their craft for sport or hunting, especially for scouting game and water out in the open dunes. The same intelligence can be useful when applied to warfare, if the falconer can be convinced to risk their prized pets for combative purposes.
When engaging in battle, the falcon can either aid its master by striking at enemies with its sharp claws, or it can be sent higher into the air, to circle overhead and strike when the foe has shifted attention. Diverting a warrior’s focus between two different fronts can be quite distracting to say the least, forcing them to abandon their efforts on offense in order to defend themselves properly.
Information
Advances from: | Dune Skirmisher |
---|---|
Advances to: | Dune Sky Hunter |
Cost: | 29 |
HP: | 38 |
Moves: | 6 |
Vision: | 8 |
XP: | 70 |
Level: | 2 |
𐑩𐑤𐑲𐑯𐑥𐑩𐑯𐑑: | lawful |
Id: | Dune Falconer |
Abilities: | 𐑕𐑒𐑻𐑥𐑦𐑖𐑻, diversion |
Attacks (damage × count)
𐑖𐑹𐑑 𐑕𐑹𐑛 | 𐑚𐑤𐑱𐑛 | 6 × 4 | 𐑥𐑱𐑤𐑱 | |
falcon | 𐑚𐑤𐑱𐑛 | 5 × 3 | 𐑮𐑱𐑯𐑡𐑛 |
𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟
𐑚𐑤𐑱𐑛 | -10% | 𐑐𐑽𐑕 | -10% | |||
---|---|---|---|---|---|---|
𐑦𐑥𐑐𐑨𐑒𐑑 | -10% | 𐑓𐑲𐑼 | 0% | |||
𐑒𐑴𐑤𐑛 | 0% | 𐑸𐑒𐑱𐑯 | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Fungus | 2 | 60% | |
𐑒𐑨𐑕𐑩𐑤 | 1 | 60% | |
𐑒𐑱𐑝 | 2 | 40% | |
𐑒𐑴𐑕𐑑𐑩𐑤 𐑮𐑰𐑓 | 2 | 40% | |
𐑓𐑤𐑨𐑑 | 1 | 50% | |
𐑓𐑮𐑴𐑟𐑩𐑯 | 3 | 20% | |
𐑓𐑹𐑦𐑕𐑑 | 2 | 60% | |
𐑕𐑢𐑭𐑥𐑐 | 2 | 30% | |
𐑕𐑭𐑯𐑛 | 1 | 60% | |
𐑖𐑨𐑤𐑴 𐑢𐑷𐑑𐑼 | 3 | 30% | |
𐑝𐑦𐑤𐑦𐑡 | 1 | 60% | |
𐑣𐑦𐑤𐑟 | 2 | 60% | |
𐑥𐑬𐑯𐑑𐑩𐑯𐑟 | 2 | 60% | |
𐑳𐑯𐑢𐑷𐑒𐑩𐑚𐑤 | ‒ | 0% |