Wilddieb

(image)

Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits traveling through the wild will need a few Poachers in their employ, not merely for hunting but for lending a hand in any serious fight.

Because of their experience, these hunters are unusually capable at night, and in forests and swamps.

(portrait)

Information

Advances from: Förster
Advances to: Fallensteller
Cost: 14
HP: 33
Moves: 5
XP: 28
Stufe: 1
Tag-/Nachteinfluss: lichtscheu
Id: Poacher
Abilities:

Attacks (damage × count)

(image)Dolch(blade attack) Klinge3 × 2(melee attack) Nahkampf
(image)Bogen(pierce attack) Stich4 × 4(ranged attack) Fernkampf

Resistenzen

(icon) Klinge0% (icon) Stich0%
(icon) Wucht0% (icon) Feuer0%
(icon) Kälte0% (icon) Arkan10%

Terrain

TerrainMovement CostDefense
(icon) Burg160%
(icon) Dorf160%
(icon) Flachland140%
(icon) Gebirge360%
(icon) Gefroren320%
(icon) Höhle240%
(icon) Hügel250%
(icon) Küstennahes Riff230%
(icon) Pilzhain250%
(icon) Sand230%
(icon) Seichtes Wasser320%
(icon) Sumpf250%
(icon) Tiefes Wasser0%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald260%
Last updated on Fri Feb 21 02:18:42 2025.