Templer

(image)

Grand Knights have reached the acme of skill with sword and lance. Wearing full plate, and riding steeds bred more for power than for speed, these warriors form the core of any serious cavalry force. A Grand Knight at the head of a charge is a terrifying sight for infantry, and is often enough to break right through a defensive line.

(portrait)

Information

Advances from: Ritter
Advances to:
Cost: 86
HP: 84
Moves: 7
XP: 150
Stufe: 3
Tag-/Nachteinfluss: redlich
Id: Grand Knight
Abilities:

Attacks (damage × count)

(image)Langschwert(blade attack) Klinge12 × 4(melee attack) Nahkampf
(image)Lanze(pierce attack) Stich19 × 2(melee attack) Nahkampf(Ansturm)

Resistenzen

(icon) Klinge20% (icon) Stich-20%
(icon) Wucht30% (icon) Feuer0%
(icon) Kälte0% (icon) Arkan10%

Terrain

TerrainMovement CostDefense
(icon) Burg140%
(icon) Dorf140%
(icon) Flachland140%
(icon) Gebirge0%
(icon) Gefroren230%
(icon) Höhle420%
(icon) Hügel240%
(icon) Küstennahes Riff330%
(icon) Pilzhain420%
(icon) Sand230%
(icon) Seichtes Wasser420%
(icon) Sumpf420%
(icon) Tiefes Wasser0%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald330%
Last updated on Fri Feb 21 02:18:42 2025.