Brecher
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Among the many different type of Dune horsemen, there are those who most enjoy the frantic melee at the heart of battle. Bearing short-ranged maces, these Sunderers are sturdy, robust warriors who have both the disposition and skill to survive multiple skirmishes. Though not particularly creative or special warriors, such a rider is not impotent in any way — even a small group of Sunderers is powerful enough to breach most enemy lines through sheer force. In a situation that requires it, these horsemen also possess enough skill at archery to weaken enemy forces or pick off fleeing stragglers.
Information
Advances from: | Steppenreiter |
---|---|
Advances to: | Kataphrakt |
Cost: | 38 |
HP: | 55 |
Moves: | 7 |
XP: | 85 |
Stufe: | 2 |
Tag-/Nachteinfluss: | redlich |
Id: | Dune Sunderer |
Abilities: | ‒ |
Attacks (damage × count)
![]() | Streitkolben | ![]() | 11 × 3 | ![]() |
![]() | Kompositbogen | ![]() | 5 × 3 | ![]() |
Resistenzen
![]() |
Klinge | 20% | ![]() |
Stich | -20% | |
---|---|---|---|---|---|---|
![]() |
Wucht | 20% | ![]() |
Feuer | 0% | |
![]() |
Kälte | 0% | ![]() |
Arkan | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
![]() |
Burg | 1 | 50% |
![]() |
Dorf | 1 | 40% |
![]() |
Flachland | 1 | 40% |
![]() |
Gebirge | 4 | 40% |
![]() |
Gefroren | 2 | 30% |
![]() |
Höhle | 3 | 30% |
![]() |
Hügel | 2 | 50% |
![]() |
Küstennahes Riff | 3 | 30% |
![]() |
Pilzhain | 3 | 30% |
![]() |
Sand | 1 | 40% |
![]() |
Seichtes Wasser | 4 | 20% |
![]() |
Sumpf | 4 | 20% |
![]() |
Tiefes Wasser | ‒ | 0% |
![]() |
Unbegehbar | ‒ | 0% |
![]() |
Unechter Schleier der Finsternis | ‒ | 0% |
![]() |
Wald | 3 | 30% |
Last updated on Fri Feb 21 02:18:41 2025.