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- Dead Water
- Delfador’s Memoirs
- Descent into Darkness
- Eastern Invasion
- Heir to the Throne
- Liberty
- Secrets of the Ancients
- Son of the Black-Eye
- The Hammer of Thursagan
- The Rise of Wesnoth
- The Sceptre of Fire
- The South Guard
- Under the Burning Suns
- Winds of Fate
- A Knight's Tale
- A Song of the Winds
- Assault on the Citadel
- Defending Halostrand
- Electrifyre An Aragwaith Story
- Flames of Hope
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- Northern Rebirth Rewritten
- Reconquest of Heaven
- RoH - The Dwarven Advent
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- Santa Must Die
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- Swamp Witch Curse
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- The Hammer of Thursagan Revised
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- Halfelven:(1)Citizens [♕lvl1 ♙lvl0]
- Halfelven:(2)Braves [♕lvl2 ♙lvl1]
- Halfelven:(3)Heroes [♕lvl3 ♙lvl2]
- War of Legends Era
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- Watcher:(1)Citizens [♕lvl1 ♙lvl0]
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- MonstersMonsters
- Caribe
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- Undead
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- LanguageLanguage
- Build Report
Merman Warrior
Mermen Warriors form the core of merfolk armies. They wield their tridents with a skill and diligence impressive even compared to the soldiers of other races, but doubly so considering the difficulties of fighting underwater, as any who try to match them in their homes can attest.
Information
Advances from: | Merman Fighter |
---|---|
Advances to: | Merman Triton, Merman Hoplite |
Cost: | 24 |
HP: | 50 |
Moves: | 6 |
XP: | 60 |
Level: | 2 |
Alignment: | lawful |
Id: | Merman Warrior |
Abilities: | ‒ |
Attacks (damage × count)
trident | pierce | 10 × 3 | melee |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 20% | arcane | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 40% | |
Cave | 3 | 20% | |
Coastal Reef | 2 | 70% | |
Deep Water | 1 | 50% | |
Fake Shroud | ‒ | 0% | |
Flat | 2 | 30% | |
Forest | 4 | 30% | |
Frozen | 2 | 30% | |
Fungus | 3 | 20% | |
Hills | 4 | 30% | |
Mountains | ‒ | 0% | |
Sand | 2 | 30% | |
Shallow Water | 1 | 60% | |
Swamp | 1 | 60% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 40% |
Last updated on Fri Nov 29 02:07:40 2024.