Mermaid Enchantress
Mermaids, like elves, have a powerful and native ability in magic, though theirs is considerably different than that of the elves. Those who master this ability are held in high regard, and their skill is used in a multitude of crafts, many of which humanity would never dream. The obvious use in war is forbidden against their own race — this power is the greater part of what protects their people from the monsters that wander out of the abyss.
Information
Advances from: | Mermaid Initiate |
---|---|
Advances to: | Mermaid Siren |
Cost: | 32 |
HP: | 39 |
Moves: | 6 |
XP: | 46 |
Mæþ: | 2 |
Alignment: | lawful |
Id: | Mermaid Enchantress |
Abilities: | ‒ |
Attacks (damage × count)
stæf | dynt | 9 × 1 | neahfeoht | ||
water spray | dynt | 14 × 2 | feorfeoht | (drylic) |
Resistances
ecg | 0% | stice | 0% | |||
---|---|---|---|---|---|---|
dynt | 0% | fyr | 0% | |||
ceald | 20% | runlic | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Beorgas | ‒ | 0% | |
Burg | 1 | 40% | |
Coastal Reef | 2 | 70% | |
Deop Ƿæter | 1 | 50% | |
Fake Shroud | ‒ | 0% | |
Fild | 2 | 30% | |
Fungus | 3 | 20% | |
Gefroren | 2 | 30% | |
Hyllas | 4 | 30% | |
Sand | 2 | 30% | |
Sceald Ƿæter | 1 | 60% | |
Scræf | 3 | 20% | |
Swamp | 1 | 60% | |
Unwalkable | ‒ | 0% | |
Þorp | 1 | 40% | |
Ƿeald | 4 | 30% |
Last updated on Fri Nov 29 02:07:08 2024.