- CampaignCampaign
- Units
- Battle Training
- Dead Water
- Delfador’s Memoirs
- Descent into Darkness
- Eastern Invasion
- Heir to the Throne
- Liberty
- Secrets of the Ancients
- Son of the Black-Eye
- The Hammer of Thursagan
- The Rise of Wesnoth
- The Sceptre of Fire
- The South Guard
- Under the Burning Suns
- Winds of Fate
- A Knight's Tale
- A Song of the Winds
- Assault on the Citadel
- Defending Halostrand
- Electrifyre An Aragwaith Story
- Flames of Hope
- Goblin's Glory
- Nightfall Bastion
- Northern Rebirth Rewritten
- Reconquest of Heaven
- RoH - The Dwarven Advent
- Sanctuary
- Santa Must Die
- Sepulchre of Elran
- The Deceiver’s Gambit
- The Deceiver’s Gambit II
- The Hammer of Thursagan Revised
- The South Guard, Re-Revised
- Tough People
- Wesnoth Creeypasta
- EraEra
- A New Land Era
- Age of Heroes + Guardians
- Age of heroes + Halflings
- Age of heroes + Woodlanders
- Champions of Four Moons
- Core Legends Era
- Default + Aragwaithi
- Default + Deep Elves
- Default + Halflings
- Default + Nightmares of Meloen
- Default + Quenoth Elves (UtBS)
- Default + Steelhive
- Default + Wisps
- Default + Woodlanders
- Default Era (Classic)
- Default RPG
- Empowered Legends Era
- EoFM + default
- Era of Four Moons
- Era of Four Moons Extended
- Halfelven:(1)Citizens [♕lvl1 ♙lvl0]
- Halfelven:(2)Braves [♕lvl2 ♙lvl1]
- Halfelven:(3)Heroes [♕lvl3 ♙lvl2]
- War of Legends Era
- War of Legends RPG
- Watcher:(1)Citizens [♕lvl1 ♙lvl0]
- Watcher:(2)Braves [♕lvl2 ♙lvl1]
- Watcher:(3)Heroes [♕lvl3 ♙lvl2]
- RaceRace
- all
- Aberrations
- Abstractions
- Aragwaithi
- Bats
- Carapaces
- Cats
- Centaurs
- Deep Elves
- Dragons
- Drakes
- Dunefolk
- Dwarves
- Elementals
- Elves
- Fairies
- Falcons
- Gargoyles
- Gnolls
- Goblins
- Gryphons
- Horses
- Humans
- Mechanical
- Merfolk
- Minotaurs
- Monsters
- Nagas
- Nightmares
- Ogres
- Orcs
- Quenoth Elves
- Ravens
- Saurians
- Steelhive
- Trolls
- Undead
- Vampires
- Windsong Humans
- Wolves
- Woses
- Aberrations
- Abstractions
- Aragwaithi
- Bats
- Carapaces
- Cats
- Centaurs
- Deep Elves
- Dragons
- DrakesDrakes
- Armageddon Drake
- Drake Adventurer
- Drake Apprentice
- Drake Arbiter
- Drake Blademaster
- Drake Burner
- Drake Caster
- Drake Clasher
- Drake Enforcer
- Drake Fighter
- Drake Flameheart
- Drake Flare
- Drake Glider
- Drake Ranger
- Drake Shockbringer
- Drake Smasher
- Drake Sorceress
- Drake Thrasher
- Drake Warden
- Drake Warrior
- Fire Drake
- Hurricane Drake
- Inferno Drake
- Sky Drake
- DunefolkDunefolk
- Dune Alchemist
- Dune Apothecary
- Dune Blademaster
- Dune Burner
- Dune Captain
- Dune Cataphract
- Dune Explorer
- Dune Falconer
- Dune Firetrooper
- Dune Harrier
- Dune Herbalist
- Dune Horse Archer
- Dune Luminary
- Dune Marauder
- Dune Paragon
- Dune Raider
- Dune Rider
- Dune Rover
- Dune Scorcher
- Dune Skirmisher
- Dune Sky Hunter
- Dune Soldier
- Dune Spearguard
- Dune Spearmaster
- Dune Strider
- Dune Sunderer
- Dune Swordsman
- Dune Warmaster
- Dune Wayfarer
- Dune Windbolt
- DwarvesDwarves
- Dwarvish Annalist
- Dwarvish Arbalestier
- Dwarvish Arcanister
- Dwarvish Berserker
- Dwarvish Crossbowman
- Dwarvish Dragonguard
- Dwarvish Explorer
- Dwarvish Fighter
- Dwarvish Guardsman
- Dwarvish Lord
- Dwarvish Loremaster
- Dwarvish Marksman
- Dwarvish Miner
- Dwarvish Pathfinder
- Dwarvish Runemaster
- Dwarvish Runesmith
- Dwarvish Scout
- Dwarvish Sentinel
- Dwarvish Stalwart
- Dwarvish Steelclad
- Dwarvish Thunderer
- Dwarvish Thunderguard
- Dwarvish Ulfserker
- Dwarvish Witness
- ElementalsElementals
- Air Daemon
- Brazier Imp
- Brazier Whelpling
- Dust Devil
- Earth Daemon
- Fire Daemon
- Furnace Beast
- Greater Air Daemon
- Greater Earth Daemon
- Greater Fire Daemon
- Greater Water Daemon
- Ice Crab
- Ice Ghost
- Ice Shell
- Kobold
- Lava Behemoth
- Lava Giant
- Lesser Air Daemon
- Lesser Earth Daemon
- Lesser Fire Daemon
- Lesser Water Daemon
- Mistral
- Nature Wrath
- Nymph
- Razorbird
- Stone Golem
- Stone Titan
- Sylph
- Thunderbird
- Tidal
- Undine
- Unstable Elemental
- Vine Beast
- Vine Tiger
- Water Daemon
- Wisp
- Zephyr
- ElvesElves
- Elvish Acolyte
- Elvish Archer
- Elvish Ascetic
- Elvish Avatar
- Elvish Avenger
- Elvish Captain
- Elvish Champion
- Elvish Civilian
- Elvish Druid
- Elvish Enchantress
- Elvish Fighter
- Elvish Hero
- Elvish High Lord
- Elvish Hunter
- Elvish Lady
- Elvish Lord
- Elvish Marksman
- Elvish Marshal
- Elvish Mystic
- Elvish Noble
- Elvish Outrider
- Elvish Prowler
- Elvish Ranger
- Elvish Rider
- Elvish Scout
- Elvish Shaman
- Elvish Sharpshooter
- Elvish Shyde
- Elvish Sorceress
- Elvish Sylph
- Elvish Trapper
- Elvish Wayfarer
- Fairies
- Falcons
- Gargoyles
- Gnolls
- Goblins
- Gryphons
- Horses
- HumansHumans
- Adept of Light
- Arcane Enforcer
- Arch Mage
- Assassin
- Axeman
- Axemaster
- Axethrower
- Bandit
- Black Knight
- Bowman
- Cataphract
- Cavalier
- Cavalry
- Cavalryman
- Chevalier
- Cleric
- Crossbowman
- Crusader
- Custodian
- Dark Adept
- Dark Sorcerer
- Dragoon
- Duelist
- Elder Mage
- Fencer
- Footpad
- Forest Mage
- Fugitive
- General
- Grand Knight
- Grand Marshal
- Great Mage
- Halberdier
- Heavy Cavalry
- Heavy Infantryman
- Highwayman
- Horseman
- Huntress
- Huntsman
- Infantryman
- Iron Mauler
- Javelin Master
- Javelineer
- Knight
- Lancer
- Legion Arbalestier
- Legion Archer
- Legion Berserker
- Legion Cavalier
- Legion Champion
- Legion Commander
- Legion Crossbowman
- Legion Crusher
- Legion Doctor
- Legion Elite Longbowman
- Legion Enforcer
- Legion Executioner
- Legion Guardian
- Legion Gunner
- Legion Halberdier
- Legion Healer
- Legion Horseman
- Legion Knight
- Legion Longbowman
- Legion Medic
- Legion Pillager
- Legion Sentinel
- Legion Soldier
- Legion Spearman
- Legion Subaltern
- Legion Swordsman
- Legion Trooper
- Lieutenant
- Longbowman
- Mage
- Mage of Light
- Mage of Nature
- Mage of Storms
- Master Bowman
- Master at Arms
- Mounted Bowman
- Necromancer
- Outlaw
- Paladin
- Peasant
- Pikeman
- Poacher
- Prophetess of Light
- Prowler
- Ranger
- Red Mage
- Rogue
- Rogue Cutthroat
- Rogue Hunter
- Rogue Slayer
- Royal Guard
- Royal Warrior
- Ruffian
- Sentry
- Sergeant
- Shadow Initiate
- Shadow Lord
- Shadow Mage
- Shaman
- Shock Trooper
- Silver Mage
- Soldier
- Sorcerer
- Spearman
- Supreme Warlord
- Swordsman
- Tempest Mage
- Thief
- Thug
- Thunder Mage
- Titanium Decimator
- Tracker
- Trapper
- War Grandmaster
- Warmaster
- Warrior
- White Mage
- Wizard
- Wood Mage
- Woodsman
- Mechanical
- Merfolk
- Minotaurs
- MonstersMonsters
- Caribe
- Cave Bear
- Cave Wyrm
- Cave Wyrmlet
- Cuttlefish
- Dragonfly
- Dragonfly Naiad
- Dustbok
- Fire Ant
- Fire Ant Egg
- Fire Ant Queen
- Fire Dragon
- Fire Guardian
- Fire Wisp
- Fire Wraith
- Firebane Ant
- Firebomb Ant
- Frost Stoat
- Giant Ant
- Giant Ant Egg
- Giant Ant Queen
- Giant Crab
- Giant Mudcrawler
- Giant Rat
- Giant Scorpion
- Giant Scorpling
- Giant Spider
- Grand Dragonfly
- Great Icemonax
- Great Owl
- Great Sea Dragon
- Great Seahorse
- Horned Scarab
- Hunter Caribe
- Icemonax
- Jinn
- Kraken
- Mudcrawler
- Nibbler
- Owl
- Piglet
- Queen Scorpion
- Roc
- Rock Scorpion
- Sand Scamperer
- Sand Scuttler
- Sea Serpent
- Sea Wyrm
- Shadow Jumping Spider
- Soldier Ant
- Swamp Lizard
- Tauroch
- Tentacle of the Deep
- Water Serpent
- Wild Wyvern
- Woodland Boar
- Wyvern Rider
- Yeti
- Nagas
- Nightmares
- Ogres
- Orcs
- Quenoth ElvesQuenoth Elves
- Quenoth Archer
- Quenoth Champion
- Quenoth Druid
- Quenoth Fighter
- Quenoth Flanker
- Quenoth Marksman
- Quenoth Mystic
- Quenoth Outrider
- Quenoth Pathfinder
- Quenoth Ranger
- Quenoth Scout
- Quenoth Shaman
- Quenoth Shyde
- Quenoth Sun Singer
- Quenoth Sun Sylph
- Quenoth Warrior
- Tauroch Flagbearer
- Tauroch Protector
- Tauroch Rider
- Tauroch Stalwart
- Tauroch Vanguard
- Ravens
- Saurians
- Steelhive
- Trolls
- UndeadUndead
- Ancient Lich
- Apparition
- Banebow
- Bone Knight
- Bone Shooter
- Chocobone
- Dark Invader
- Dark Rider
- Death Baron
- Death Knight
- Death Squire
- Deathblade
- Deathmaster
- Draug
- Elder Lich Lord
- Ghast
- Ghost
- Ghoul
- Lich
- Lich Lord
- Necro Initiate
- Necrophage
- Nightgaunt
- Revenant
- Shadow
- Shadowback
- Skeletal Dragon
- Skeleton
- Skeleton Archer
- Skeleton Rider
- Soulless
- Spectre
- Walking Corpse
- Wraith
- Vampires
- Windsong Humans
- Wolves
- Woses
- LanguageLanguage
- Build Report
Envoy
The Windsong know how dangerous unadvised action can be. Their limited resources means that even one mistake could threaten the Eternal Watch. To guard against this, some Weavers focus their attention on the Sky Shards, learning to emulate the Shard's detachment from reality. Once submersed in The Raw, they can move long distances just as the Shards can. The Council relies on these Envoys to asses operations or be the field advisers in an emergency. This amazing power comes at the cost of their studies in other areas like healing and battle, so while they can advise and coordinate field agents, they cannot lead them in battle or heal them afterwards. Furthermore, to remain in The Raw for more than an instant is dangerous, so Envoys cannot use it to protect themselves in the same was as the Shards.
Envoys can move instantly between areas of high cipher activity (friendly towns). Envoys cannot heal any more.
Information
Advances from: | Weaver |
---|---|
Advances to: | Herald |
Cost: | 34 |
HP: | 46 |
Moves: | 5 |
XP: | 74 |
Level: | 2 |
Alignment: | neutral |
Id: | Envoy |
Abilities: | teleport, heals +4 |
Attacks (damage × count)
purge | cold | 8 × 3 | melee | ||
bow | pierce | 13 × 2 | ranged | (marksman) |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 40% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 40% | |
Fungus | 2 | 50% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 60% |