Water God
Scarce even in the Abyss, water gods have frozen into the shape of glacial serpents. Despite their rigid appearance, these beasts of water dart across the land with startling grace and flexibility. Water gods are considered miracles of life by Summoners, the magical water within them allowing them to remedy the wounds of allies by their mere presence.
Their arctic beauty and strength, dazzling to all who oppose the Summoners, can freeze a man’s heart even before his body is engulfed in a bone-chilling blizzard.
Information
Advances from: | Water Avatar |
---|---|
Advances to: | ‒ |
Cost: | 55 |
HP: | 60 |
Moves: | 6 |
XP: | 126 |
Level: | 3 |
Alignment: | neutral |
Id: | Water God |
Abilities: | cures, heals +8, water regeneration +8, frozen regeneration +6 |
Attacks (damage × count)
freezing touch | cold | 7 × 3 | melee | (slows) | |
water spray | impact | 10 × 3 | ranged | (skilled) | |
ice strike | cold | 10 × 3 | ranged | (skilled) |
Resistances
blade | 10% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 0% | |||
cold | 45% | arcane | -10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 40% | |
Cave | 1 | 30% | |
Coastal Reef | 1 | 70% | |
Deep Water | 1 | 60% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 30% | |
Forest | 3 | 30% | |
Frozen | 2 | 40% | |
Fungus | 2 | 30% | |
Hills | 3 | 30% | |
Mountains | ‒ | 0% | |
Sand | 2 | 30% | |
Shallow Water | 1 | 60% | |
Swamp | 1 | 60% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 40% |
Last updated on Fri Jan 31 02:28:00 2025.