Air Elemental
Air elementals are magical entities built entirely out of the Abyssal atmosphere. Summoned elementals, introduced in a world where air is omnipresent, regenerate their bodies continually with time’s passage. Given their anatomies, elementals of this variety are quick and evasive, albeit having a delicate frame that could be destroyed instantly by a well-placed attack. However, a ‘well-placed attack’ would be difficult to place on these elementals, given their highly resistant bodies of air.
Still, summoners who stir such beings into their world know that an air elemental could vanish just as quickly as it was summoned forth.
Information
Advances from: | ‒ |
---|---|
Advances to: | Air Avatar |
Cost: | 19 |
HP: | 24 |
Moves: | 7 |
XP: | 40 |
Level: | 1 |
Alignment: | neutral |
Id: | Air Elemental |
Abilities: | skirmisher, regenerates +4 |
Attacks (damage × count)
hurricane | impact | 8 × 1 | melee | (marksman) | |
small lightning | arcane | 6 × 3 | ranged |
Resistances
blade | 30% | pierce | 50% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 0% | |||
cold | 0% | arcane | 60% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 1 | 40% | |
Coastal Reef | 1 | 60% | |
Deep Water | 1 | 60% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 60% | |
Forest | 1 | 60% | |
Frozen | 1 | 60% | |
Fungus | 1 | 40% | |
Hills | 1 | 60% | |
Mountains | 1 | 60% | |
Sand | 1 | 60% | |
Shallow Water | 1 | 60% | |
Swamp | 1 | 60% | |
Unwalkable | 1 | 60% | |
Village | 1 | 60% |
Last updated on Fri Jan 31 02:28:00 2025.