Goblin Chieftain

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It is said that all you need to lead a goblin is a strong leash. In truth, it takes a subtle mind and a noble heart to be a goblin chieftain. Goblins leave much of their life to chance, a strategy that guarantees their short and pointless lifespans. Only the wisest and strongest leader can inspire them and turn them from their anarchic tendencies.

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Information

Advances from: Goblin Trumpeter
Advances to:
Cost: 34
HP: 51
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: Goblin Chieftain
Abilities: leadership

Attacks (damage × count)

(image)spear(pierce attack) pierce10 × 3(melee attack) melee
(image)spear(pierce attack) pierce6 × 1(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Nov 29 02:19:24 2024.